Subject Z - 1.1.1 Patch!


after the first update, there were some feedbacks on what should i immediately should change and improve

(and some important bug fixes that i didn't know of)

so, here they are:

CHANGES AND BUG FIXES:

  • first boss's HP and HPBar are fixed;
  • last boss's second phase starts earlier;
  • base gold for leveling up character stats changed from 400 (800, 1200, 1600, 2000) to 300 (600, 900, 1200, 1500);
  • space has a smaller hitbox and starts player's invi frames after deactivating!
  • the bug which enemies don't spawn properly is fixed;
  • enemies now can't damage you for 0.5 seconds after spawning!
  • molotov's explosion animation now doesnt look delayed (there was a SINGLE BLANK FRAME ON THE START OF THE ANIMATION);
  • the game's enemies and projectiles are FINALLY using godot's VisibleOnScreenEnabler2D;
  • world's grimoire leveling is fixed;
  • the soldier with a gun's shadow now doesnt look weird

Files

Subject Z - 1.1.1 - Linux.zip 24 MB
82 days ago
Subject Z - 1.1.1 - win32.zip 28 MB
82 days ago
Subject Z - 1.1.1 - win64.zip 27 MB
82 days ago

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